And, if your finger is easily fatigued, it will be more important to rest it and allow it to recover, so, spacing out the hard tasks. For example, ME/CFS participants were not able to do as many hard tasks in such a concentrated way as HV-P, H and K. I think that alone might account for the difference in % of hard choices. (edit- I wrote this before reading EndMe's comments about the HVs who did many hard tasks back to back.)
I've almost got this test working properly, and got far enough to get a sense of it. On both macOS and Windows the older version of the standalone installer for PsychoPy 2022.1.4 (macOS | Windows) seems to work.
The experiment I used is defined here, though I think it has bugs. I haven't delved into the code to see if there are obvious errors to easily correct and it's a semi-visual programming language that's probably a bit clunky to reason/troubleshoot. This is not the code that NIH ran, but should be broadly similar - enough to at least give a taste of what a trial is like. It gives points rather than dollar values. However, it seemed not to follow my choice for A:Easy vs B:Hard for some reason, despite my choice being made within the allowed timeframe, which I presume is a bug. It didn't successfully do the trial runs either.
Regardless, in the trials I did, I found non-dominant fifth finger tapping on the space bar was locally fatiguing: more to the extensor compartment (EDM) than the specific hypothenar muscles (FDMB). Being non-dominant it's not as well coordinated as my right second finger and you're having to tap many more times per attempt on hard. I only ran about 12 iterations initially. FWIW, there was no central element of fatigue subjectively and I can attempt to objectively support that comment, as I've now spent 4 hours reporting imaging for a busy orthopaedic outpatient clinic (remotely from home). I type my reports and my right hand is normal but my left is still a bit fatigued, but I'm still making effective progress.
I chose easy tasks to give some recovery time before considering trying hard tasks again. This was not a difficult decision and barely required any thought. My dominant index finger/arm did not fatigue over the trials I did.
My internal "software program" was —
if not(fatigue_has_abated) {
try easy_task
} else {
if reward_is_adequate {
try hard_task
} else {
try easy_task
}
}
I don't know if this would be practical, but I suspect if they had EMG sensors, fNIRS, lactate monitoring, MR spectroscopy etc, it might be objectively clear that the non-dominant muscle was peripherally fatiguing with the hard task. (Despite the handgrip findings claiming no peripheral fatiguability)
This thread is long, so I can't recall if anyone else has given it a go. If so what was their experience? You can roughly mimic it without the software by tapping the space bar 30 times in 7s for easy (dominant 2nd); and 100 times within 21s for hard (non-dominant 5th).
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Other EEfRT repos on GitHub that may be helpful are —
eEfRT ("refactor of EEfRT task from UGA")
OSL_EEfRT_psychopy ("A modified psychopy version of EEfRT used in Oregon Sleep Lab")
EEfRTapp
EEfRTapp
effrt_model ("Behavioural model for decisions during the EFFRT task in schizophrenia patients")
EEFRT_code ("Jim's code for analyzing Effrt task includes methods for aggregating data from raw files")